We get plenty of press releases and we really try not to just regurgitate them. Quite frankly, it's a symptom of the sorry state of comics journalism that my Google News feed is about six of the exact same article, written by the publisher. However, when I saw this one come across, I had to open it. Once I opened it, I had to share it.
It's odd for me to get surprised by an old comic book. I tend to remember what comics were good, especially when it comes to legendary artists. I had completely forgotten that World of Krypton was drawn by Mike Mignola. Of course, this was a period in my life when I wasn't buying comics regularly. The books I had been buying before, like John Byrne's Superman were also not the ones that I ended up buying when I started up again. I recall reading Superman #18, where he returns to Krypton and has a vision of a world where all of Krypton evacuated to Earth. However, that was half a year later. Cue to one sleepless night when I was browsing DC Universe and came across World of Krypton, the 1987 mini-series that fleshed out the view of Post-Crisis Krypton we had seen in Man of Steel #1. I read the whole series in one night and to be honest, I enjoyed the first issue much more than the others, especially the last issue. The last issue actually did a lot of retelling from aforementioned Man of Steel #1. The first issue impressed me enough that I felt like I needed to review it.
As I mentioned in our preview of Hellboy In Hell #7, Dark Horse has sent out review copies. Apparently, the effort is to drum up orders for the new story, "The Hounds of Pluto." Yes, I know it's hard to believe that Dark Horse needs to drum up orders for Hellboy, but from the preview pages, this looked to be the type of book that should be promoted in this way. Is it worth the hype, though? Comics don't fare too well with us when they're hyped up a lot by the publisher.
BRAM STOKER’S DRACULA #3 December 1992 It was the boom era for comic books, as speculators drove sales into the stratosphere, where comics sold easily in the five and six figures. Sports Card company Topps, after branching into the non-sports market sought to diversify by launching a comic book line, starting with the licensed comic for