Star Wars: Knights of the Old Republic vs Mass Effect 2
Star Wars: Knights of the Old Republic came out in 2003 for Xbox and PC. This game told the story of (former Jedi turned Sith) Darth Malak’s reign against the republic, approximately 4,000 years prior to any of the events in the movies. The game was beloved by many and especially well received by table-top gamers. The game shared many of the same feats, skills, and abilities as Dungeons and Dragons (version 3). This made the game a very easy transition for many people as all of these skills share the same name.
Mass Effect 2 came out in 2012 for the Xbox 360 and PS3. The game took place in a far future where alien and human life lived together to keep the peace in space. The game took alot of inspiration from modern Sci-Fi like Star Wars and Star Trek. It was a game of endless possibilities where decision making and conversation from the first game carried over and then again into the third game. I have now played this series through four times (each different than the last) and always had a different story.
Both games were made by the same company (Bioware) almost 10 years appart and both games hold up very well. Star Wars was a little more complicated where it came out in a time where role playing games where trying to find a new place in society. Bridging the gap between table-top and console proved very difficult for many developers during this time. Mass Effect, on the other hand, was a little more straight forward by simply allocating points to the desired skill or ability.
The question of the day is… which is better? In this case, I will have to side with Mass Effect 2. The game was smother and felt more natural to play. Unfortunately, this is due to the times. Old RPG games have a hard time holding up to the test of time. If Star Wars were to be re-made with simpler and smother gameplay mechanics, my answer may be different because the story is through the roof.