With this column, I try to highlight comics before the year 2000. I also try to switch up the comics I review in a order by publisher, DC, Marvel, and Independents. Of course, I throw Legion comics in there at roughly every fourth review because I'm a huge Legion fan. I wanted to tell you that because I'm going a little more recent with this week's review. The last time I did this, I called it a Review of an Old-ish Comic. Of course, that was four years ago, and the comic was the same vintage as this week's comic, The Walking Dead #1. I don't care for zombies. Zombie stories tend to be a series a cheap horror, jump scares, and showing off how good a zombie you can create. The Walking Dead TV show looks to be a lot of that, and given much I hate jump scares, I've admittedly never watched a single episode. I started watching the pilot, but the first scene looked to be building up to a jump scare. I wasn't having it. Today the thought reached me to try to read the comic. Jump scares are a little less jarring on the page, Tony Moore's artwork also doesn't have that style that urges the over-rendering of dead and undead bodies. I also want to be fair when criticizing zombie comics, so here we go.
I really don't know why I haven't done an issue of Strangers In Paradise here. Terry Moore's series is an excellent example of long form storytelling. He also worked in morality lessons along the way of telling a compelling same-sex love story. He had characters develop and grow past their original, one-line descriptions they first appeared with. I chose this issue for how it followed such an unforeseen event in the comic. David and Katchoo's plane to New York has crashed near Nashville. For issues, we were under the impression that Katchoo, David and Francine were free from the legacy of Darcy Parker, and this crash seemed that it might be more than a random event. The plane crash would have lasting effects right up until the end of the series. This issue was an emotional punch to the gut from page one, and it went on from there.
I was thinking of what old comic to review next and arrived here at Magnus Robot Fighter. I'm not sure exactly how I got here, but somehow I was thinking of something neat that Valiant did with the future world of Magnus. Magnus is a Gold Key character that Valiant got the rights to, including Solar, Man of the Atom and Turok, Son of Stone. They then proceeded to build a universe around them, adding original characters that have become the cornerstone of the current Valiant Universe.I picked this issue because of the crossover of two of those characters, Magnus and Solar. What I didn't realize is that this is part of the multi-issue story where we learn the secret to future Japan. Future Japan is a giant metal dragon.
There’s always this fear when I hear that a comic book is getting turned into a television series or a movie. I understand that some liberties need to be taken and there needs to be some diverting from the source material. If every comic book movie were a straight up point-by-point recreation of a comic
Needing an independent comic to review, I found inspiration in Boss Fight Studio’s line of Bucky O’Hare figures. I have absolutely no background in reading these comics, although I remember them being advertised and perhaps even seeing them on a spinner rack, however, this period saw me getting most of my comics from a comics shop,
Hey! It's Star Wars month! With a new prequel coming out, I thought it would be nice to look back at exactly why we had a demand to continue the Star Wars saga. Sure, it was always there, bubbling under the surface. It wasn't until there was a demonstrated demand for new stories that the real effort began at producing an expanded universe to the Star Wars galaxy.
Let's set the stage for this week's Review of Old Comics. In 1992, Jim Shooter had been ousted as Editor-In-Chief of Valiant Comics. A year later, he founded Defiant Comics in the crowded direct market of the 1990s. To stand apart, it was decided that the first issue of their flagship series, Plasm, was to be produced as a trading card set. When the cards were put into binder pages, they would reveal the complete story. Due to varying allotment, gaining the entire story proved difficult. There was a print version made available through Diamond Comic Distributor's catalog, Previews, but aside from that, readers had to wait until it was collected in Warriors Of Plasm: The Collected Edition.
I'm resurrecting another favorite old series of mine, Elementals, by Bill Willingham. This time it's an issue that I remember being exceptionally good. Will this be another case of memory being fooled by a more critical eye years later? Let's have a look.
Morningstar Special #8 April 1990 Wouldn't you know that I went to find an independent comic to review, and I end up picking Morningstar Special from 1990, another Elementals issue. This one features story and art from creator Bill Willingham from later in his career when his art style was maturing and becoming a thing of beauty. If you only know of Bill Willingham as a writer on books like Fables, then you're missing out on a great artist. SYNOPSIS: In Avalon, Morningstar has just returned from her honeymoon with her new husband, Ambrose. Fantasia Faust is taking her on an excursion while he catches up on some work he has as regent of Avalon. Unknown to them, they are being followed by a cloaked figure. Their journey takes them by one of Avalon's biggest tourist attractions, King Arthur's tomb.
Elementals #8 June 1986 I set out to find an independent comic to review, and the first one I came across was one of Bill Willingham's early Elementals issues. I chose not to review it, as it came from the middle of a story. I searched for one that stood alone, and essentially what I could find was this one where it's a stand alone issue, although some subplots get set in motion. SYNOPSIS: At the Mercer Island estate serving as the Elementals' base of operations, Fathom is woken up by a phone call from Eddie, who had developed a crush on Fathom when she was captive on "the island." (NOTE: This is Nacht Island, where the Elementals were held captive by Saker before they defeated him.) He wants to meet her where they first met, as he apparently has a deep crush on her. Half asleep, Fathom agrees to meet him and then bolts up having just realized what she just agreed to.
TALES TO OFFEND #1 July 1997 With the Reviews of Old Comics, I try to alternate between DC, Marvel and other publishers, It gets a little hard sometimes to find good Independently published comics from before the 2000s. However, since the announcement of Frank Miller returning for a third Dark Knight mini-series, this comic has been sitting on my desk waiting for the opportunity to review it. It's Frank Miller doing politically incorrect material with a tongue-in-cheek treatment of it. SYNOPSIS: Somewhere in the galaxy, there is a dinosaur planet where a female tour guide uses it as a lesson that the dinosaurs lived peacefully and it was mankind that bespoiled nature's beauty. Right as she's making her point, a T-Rex snatches her flying tour car out of the air, devouring the guests on her tour. Even as it bears down on her, she maintains her view of nature's way being right and just.